About Me
Sophomore at the University of Florida studying Computer Science & Statistics, with experience delivering production-ready applications through internships and personal projects. Focused on building software that is efficient, reliable, and easy to use.
Projects
Rubik's Cube Solver December 2025
Personal Project
GDScript
An interactive Rubik's cube solver and visualization using Thistlethwaite's algorithm that can solve any randomly scrambled cube in approximately 1 second and about 31 turns.
NBAnalytics November–December 2024
Personal Project
An interactive platform that presents NBA game data through dynamic summaries, play-by-play breakdowns, and key player statistics. This project emphasizes data visualization, logical structuring, and creating an engaging user experience.
Crossword Battles September 2024
Personal Project
A competitive crossword game where players race against each other to complete the same puzzle under time pressure. This project highlights interactive design, real-time gameplay mechanics, and an engaging user experience built around problem-solving and competition.
Chess AI September 2023
Personal Project
An intelligent chess engine capable of analyzing positions and competing against human opponents, achieving a rating of 2100 on Chess.com. This project highlights algorithm design, decision-making logic, and applying strategic problem-solving to build a highly competitive AI.
Banana Bonanza August 2023
Personal Project
A fun, methodical game where players guess angles to uncover hidden bananas, earning more rewards the closer they are to the exact location. This project emphasizes interactive logic, engaging feedback systems, and creative front-end development.
Lettle September 2022
Personal Project
A Wordle-inspired guessing game where players try to find a hidden target letter by making guesses and receiving feedback on whether it comes before or after in the alphabet. This project emphasizes logical design, interactive feedback, and creating an engaging puzzle experience.
Experience
August 2025 – May 2026
University of Florida
Teaching Assistant, Programming Fundamentals I & II
PyGame
- Led weekly labs and provided one-on-one support in Python, C++, and debugging techniques
- Assisted students with assignments, algorithmic thinking, and software design principles
- Evaluated and graded exams and projects for correctness and clarity
- Developed supplemental lab materials used by 100+ students
Summers of 2023, 2024, & 2025
The Learning Experience
Software Engineering Intern
- Developed and maintained production features for flagship CRM platform using React, TypeScript, and Node.js
- Collaborated with product managers and engineers to deliver high-impact features
- Diagnosed and resolved performance, reliability, and maintainability issues across multiple applications
- Used Git, Bitbucket, and Jira to manage version control, code reviews, and deployment workflows